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Here is the code i'm using to map the image of a face onto a head...
#declare Head = object {head
uv_mapping texture {
pigment {
image_map {gif "face.gif" } // face image
scale <.8,.9999,.9999> // scaling the image to
fit the head
rotate -23.5*y rotate 9*x // rotating the image to
position eyes with eyes, mouth with mouth etc.
}
}
scale 10 // enlarging the head to see it better
rotate 180*y // rotating the head to face the front
}
object {Head
rotate -45*y // attempting to turn the whole head, texture and all
}
I try this and the image stays pointing forward and the head turns, so that
the face is on the side of the head......
any ideas?
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